Jul. 18th, 2020

nolandmod: (Default)
[personal profile] nolandmod
NOTES:

IF BOTH CHARACTERS APP IN AND AGREE, THREADS USING PROMPT 1 CAN BE COUNTED AS GAME CANON.
PLEASE READ THE FAQ TO DECIDE YOUR ORGANIC FORM BEFORE POSTING!

PROMPT 1: ARRIVAL



You awake laying on your back in an, admittedly comfortable, pod. You can't move anything but your eyes, can't even feel your body yet. How you got here or why is a blank. You may have been in the middle of your day, asleep, or even- for what you remember- should be dead. Then a screen directly in front of your face flickers to life and in crisp, black and white displays: DON'T PANIC. The following video then plays:






The screen flickers again and reads: CONGRATULATIONS ON PLANNING FOR THE FUTURE! WELCOME TO VAULT LIFE, CITIZEN. WELCOME TO YEAR: [ERROR]. YOUR PERSONAL BELONGINGS ARE LOCATED IN [FILE CORRUPTED. SEE SYSTEM ADMINISTRATOR]. ENJOY YOUR STAY AND THANK YOU FROM YOUR FRIENDS AT VAULT-TEC.


The pod then unseals and you are able to, unstably at first, climb out of the pod. Your body may feel foreign for a moment- perhaps entirely foreign if you suddenly find yourself a human, ghoul, or super mutant for the first time. But whatever your form, you have two items on: a bright blue jumpsuit with the number 66 in yellow on the back, and a mechanical device known as a Pip-boy sealed onto your arm. If you click on the buttons it takes you to an instruction screen.


You look around to find yourself in a room of other pods. Some are just opening, other people looking as confused as you climbing out. Others remain closed with the status of 'STASIS' on the screens attached to the pods. The rest of the room is less than impressive. Computer systems that seem out of place compared to the technology level of the pods are scattered across the room, apparently running the chambers. Trying to access them, even for the most talented hacker, will simply result in SEE OVERSEER being displayed. There is large metal door leading to the rest of the vault, a lever on the wall next to it that will cause it to open.

Welcome, dweller, to vault 66.



PROMPT 2: SETTLING IN


The living quarters of the vault leave something to be desired. While the current occupants of the vault have made some improvements, it's hard to ignore the pile of skeletons placed into storage (it’s a pretty impressive pile) and the mildew on the beds. It's clear that whatever happened to the last occupants of the vault, whoever they were, it wasn't exactly a peaceful end. The medical wing has some of the worst blood splatter...but that at least you can pretend was from needed medical interventions. Right?

Thankfully, the Vault has power at least. The juke box in the recreation area cheerfully pumps out some jazzy tunes and the refrigerators are happily humming along. There's also clean, if very mineral tasting, water in the sinks, toilets, and showers. There's a pool table if someone can relax enough for a game and doesn't mind the fact it looks like a pool cue shoved in the eye socket may have caused the death of a couple of the previously mentioned skeletons. Further, the kitchen is stocked with some food! It's all pre-apocalypse or some newly collected ‘meat’ (ask the current residents if you want to know), hyper preserved canned goods and sugary cereals that somehow haven't gone bad yet, but it's something.

Today all the local robots have been recalled by the newly found ‘Captain’ to undergo mandatory repairs and maintenance. They’re locked away in the Overseers office, leaving only the human residents to great the newly awakened dwellers. Or to do any of the other day to day tasks in the vault, like make food or keep things tidy. The pool table was cleaned before Louis took off, leaving a fine game open for people to try.

PROMPT 3: A Literal Exodus



The Vault opening earlier in the month lead to a few unintended side effects. First, of course, were the giant mirelurks and their young that had to be fought off. A few weeks later, though, there's a new one: frogs. In the now standing two feet of radioactive water in the entrance area, what used to be eggs in the water turned into tadpoles, then turned into frogs. Not super huge killer frogs or ones that shoot acid, mind you. Just somewhat ugly frogs, occasionally ones with two heads or eight legs or some other small mutation. And without their normal predators around (radroaches don't swim), they're starting to venture into the vault at a somewhat biblical plague level.

Dwellers can find them everywhere, in the food stores, in their beds, merrily croaking in the toilets. Sometimes they can gang up and take out a radroach or two (good for them), but more often or not the roaches will win, meaning even more of these insects are venturing into the open to snatch up these free meals. So the occasional radraoch in the bed may be happening too as they chase down a froggy snack.

Captain Simmons has requested the frogs be herded back into the entry way and that dwellers start working on a way to drain the radioactive water out of the area, but it's not much of a priority. For now, enjoy the newest Vault pets- or eat them, race them, or just get used to waking up to them bouncing on your pillow.

PIP-BOY CHATTER



Post text or audio messages to the pip-boy network to get to know your fellow dwellers!

Page generated Jun. 19th, 2025 11:34 pm
Powered by Dreamwidth Studios